Clickteam Fusion has been proven to be a tool that anyone can use, but Jesse Makkonen embodies this more then most with his success of his first title Silence of the Sleep! Now he is working on his followup title Human Gallery, Clickteam caught up with Jesse recently to talk about his projects and his use of Fusion!
CT – Can you give us a little bio about yourself?
CT – What type of work do you do in your real life? (If you haven’t yet been able to make a living off your own game creations)
CT – When did you first start trying to create your own games and how did they turn out?
CT – How did you discover Clickteam and what was the first program you used from them?
CT – Your current games in production DISTRAINT and The Human Gallery can you give us a quick elevator pitch on what its about?
CT – Do you have a team of people or do you develop your games all alone?
CT – What is your favorite part of game development?
CT – What part do you struggle with?
CT – Favorite tools (computer software) and what do you use for your main development system?
CT – Any ideas you can share about some future projects are they all top secret right now?
CT – Any tips for a person new to game development?