// Disastr_Blastr


Video trailer


Disastr_Blastr is an experimental arcade shooter with an abstract minimalist visual style.

  • Revel in the unrelenting challenge of a design based on randomness and unpredictability, where no level ever plays out exactly the same way twice
  • Blaze your merciless path of devastation through an expansive non-linear game world with 100+ stages of cortex-shattering cubic mayhem
  • Battle a host of insidious enemies that combine abilities to create chaotically unpredictable emergent challenges
  • Unleash hyper-destructive weaponry to achieve ever greater chain combo supremacy and elevate your score to legendary heights
  • Seek and destroy brutal boss enemies to unlock a series of wickedly challenging multi-boss encounters, culminating in an epic duel against the nightmarish final boss
  • Ultimate simplicity. The visual style of Disastr_Blastr embraces total abstraction—everything in the game is represented as a collection of simple boxes, thus freeing the player’s imagination to run wild
    Uncompromising challenge. Disastr_Blastr offers a fair and balanced, yet deliciously intense play experience worthy of even the most steel-nerved arcade masters
    Emergent action. Enemy movements, individual behaviors, and combinations thereof occur randomly—thus the experience of playing through a level is always fresh and unique

Xbox 360:  http://marketplace.xbox.com/en-US/Product/Disastr-Blastr/66acd000-77fe-1000-9115-d80258550ebe

Itch.io:  http://dog-theory.itch.io/disastr-blastr



Developed by

Dog Theory

Published by

Dog Theory

Release date:

August 18, 2015

Operating System

Tool used

Created with

Runtimes used